A little more explanation is necessary…

The postgraduate programme in Design Futures Archeology at Limkokwing University of Creative Technology offers unique opportunities for design study at postgraduate level. It is aimed at students coming from a wide variety of academic and/or professional backgrounds.

The objective of the programme is to prepare students who may already have design (architecture, graphics, product, fashion, multimedia), engineering (civil, software, industrial) or business knowledge, to perform effectively and efficiently as corporate and governmental design consultants, design managers, design researchers or design teachers. They will be prepared to address the issues and exigencies of contemporary and future global society addressing the significant challenges and opportunities which they pose.

The globalised world is comprised of networks and dynamics that are complex – be they aesthetic, social, political, technical, spatial, linguistic, economic and numerical. . The role of the designer is to track, sort and remix these dynamics in relation to others to deliver positive outcomes. Some of these will manifest as physical products and solutions, whilst others will emerge as conceptual intellectual property – processes, methods, business models, and designs of organizations and strategies, to build empathy with stakeholders.

Our programme aims, building upon Nicoll’s Contextual Usability paradigm (more on that later), to examine where these factors confront, combine and interact to create junctures where design thinking is most relevant. This will be achieved by students being exposed to a unique and cutting edge curriculum addressing the cultural, sociological, management and technology dimensions of design theory as well as the organization and strategic management of design practice. Core themes of the programme are: transmission, use, behaviouor, and experience; knowledge and memory; the political economy of the information society; citizens and consumers, public and private identities; urban and virtual reality, network and diasporas.

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